Stalker 2 nft reddit

This will be the next chapter of the mega-popular game players expect from us.” The development of the game was ambitious; it was stated that the game would feature an all-new multiplatform engine, made from scratch to fit S.T.A.L.K.E.R. 2.

During development, numerous layoffs and overall attrition through the development of the game had shrunk GSC’s employee count by 75%. Two years in, Grygorovych had announced the immediate cessation of all development due to “personal reasons”, likely as a result of financial difficulty.[4] GSC Game World was officially dissolved on December 9, 2011.[5] The official Twitter account posted “We will do our best to continue.

Stalker 2 nft reddit

An auction will take place in January 2022, with the winning bidder receiving the prize of becoming what GSC refers to as a “metahuman” in STALKER 2. The winning bidder will also be able to sell their prize token to anyone else should they choose.

Other NFTs GSC plans to include: Nicknames/names of players on in-game items or architecture, gloves, tattoos, skins and badges for multiplayer mode, and collectible cards.
GSC is partnering with the NFT marketplace “DMarket” to facilitate auctions and the collectible cards.

GSC added that their decision to partner with DMarket was influenced by a desire to keep blockchain CO2 emissions and other harmful effects minimized.

So in short: GSC still appears to be implementing NFTs into STALKER 2 when it launches in April 2022.

NFTs have quickly become a divisive and frequently derided topic in the video game and tech world.

STALKER 2 developer has cancelled all plans for its “STALKER metaverse” and “metaverse human” NFTs due to fan backlash.

Yesterday STALKER 2 developer GSC Game World announced they were creating the “world’s first metahuman NFT,” and would release limited-edition NFTs before the game’s launch. The NFTs would be digital cosmetics that could be re-sold and auctioned off on a third-party marketplace.

The metahuman concept would see consumers using crypto to buy rights to place their likeness on an in-game NPC.

This decision was nearly unanimously hated by the gaming community and led to massive controversy for the indie developer. GSC original defended their decision in a lengthy post (see below) that was later deleted.

STALKER 2 developer GSC Game World has cancelled their controversial plans to sell the ability to appear as an in-game NPC using NFTs (non-fungible tokens). It comes after another wave of strong criticism and backlash to another game company trying to hop onto the NFT bandwagon with minimal reasoning.

pic.twitter.com/mffnmpiQiw

— S.T.A.L.K.E.R.

OFFICIAL (@stalker_thegame) December 16, 2021

“The interests of our fans and players are the top priority for the team,” GSC Game World writes. “We’re making this game for you to enjoy – whatever the cost is.

If you care, we care too.”

On Wednesday, the studio and publisher announced plans to “let the community own a piece of STALKER 2,” a sequel to the 2009 cult hit STALKER: Call of Pripyat. In addition to commoditizing in-world items for players to buy and sell among themselves, GSC Game World planned to auction an in-game NPC appearance built on the winning bidder’s likeness.

Among other community platforms, the STALKER subreddit’s response was immediate, indignant, and unified. Fans posted memes rejecting GSC’s plans in vulgar terms, ripped the studio for jumping on the NFT bandwagon before showing actual gameplay in a game due to launch in 2022, and vowed not to buy STALKER 2, which they’ve waited 13 years for.

GSC Game World responded late Thursday afternoon with a defensive, all-caps rebuttal that would be quickly retracted.

In fact, they’ve been incredibly common as reward tiers for Kickstarter projects.

Another factor for GSC Game World was that including NFTs as part of STALKER 2, even if on the periphery of the project, could have harmed its status on digital game stores. STALKER 2 is sold on Steam, with Valve having previously taken a hard stance that NFT-based games would not be allowed on the storefront (arguably STALKER 2 could argue that they weren’t incorporating NFTs into the game), while Xbox boss Phil Spencer has gone on record to say that they do not want to see any exploitative and predatory takes on NFTs being incorporated into Xbox games.

One such example is Ubisoft, which through Ubisoft Quartz allows players to purchase cosmetic skins for their weapons and use them across different games. Let’s set aside a) Ubisoft probably should deal with its current ongoing scandals instead of courting further controversy, b) the idea that EA or Bungie or Naughty Dog will ever allow you to use a Ubisoft asset is ludicrous, and c) the fact Ubisoft could easily make a similar system available via save imports, and let’s instead discuss Quartz somewhat legitimately.

A recent investigation by Axois found that the NFT bubble is entirely fuelled by sellers and speculators, meaning only a very small handful of people at the top of the pyramid are making any money from it.
What’s that? Yeah, exactly like a pyramid scam. Funny that.

In video games, non-fungible tokens, or NFTs, are no longer relegated to the realm of underperforming Ubisoft games and Peter Molyneux’s fever dreams. One of the spring’s ballyhooed Xbox shooters, S.T.A.L.K.E.R.

2: Heart of Chernobyl, will feature NFTs, developer GSC Game World announced in a press release today. Big sigh…

S.T.A.L.K.E.R. 2, the next entry in a long-derelict series of horror shooters and a true pain in the ass for anyone writing about the game, has been around the block. Initially announced in 2010, it’s been cancelled and un-cancelled and cancelled again, before coming back for real in 2018.
GSC has teased it in the years since, and showed off a lengthy chunk of the game in a meaty trailer at this year’s E3 Xbox presser.

Read More:S.T.A.L.K.E.R.

A set of 2,000 gun skins made available by Ubisoft is on various crypto trading platforms priced between $634 to $423,000. The highest offer at the time of Axios’ investigation? $21.

$21 is a reasonable price for 2,000 skins, and if everything around NFTs were more sensible, there wouldn’t be as much of an issue.

It would be cool if artists could gain a greater sense of ownership over their work in the digital space, in the way they can in the physical space. And taking a custom gun from one game to another sounds cool, before it gets wrapped up in bitcoin bullshit and taken from a ‘this is a cool personal token of your time in Far Cry 7’ and turned into ‘gotta make dem dolla dolla bills biatches!’

This is the problem at the heart of Stalker, at the heart of all NFT discussion in gaming.

It all comes back to either profit, jumping on the bandwagon, or both.

Retrieved June 24, 2021.

  • ^“Facebook”. www.facebook.com. Archived from the original on November 9, 2020. Retrieved June 23, 2021.
  • ^Hall, Charlie (May 15, 2018).

    STALKER 2 announced, scheduled for 2021 release”. Polygon. Archived from the original on May 16, 2018. Retrieved June 24, 2021.

  • ^“STALKER 2 was only announced so the devs could find a publisher”.

    PCGamesN. Archived from the original on June 24, 2021. Retrieved June 24, 2021.

  • ^“Как Делают Игры 222.

    Отвечаем на вопросы”. YouTube. Archived from the original on June 24, 2021. Retrieved June 24, 2021.

  • ^Barbosa, Alessadro (June 13, 2021).

    Stalker 2: Heart of Chernobyl Launches In April 2022, On Xbox Games Pass At Launch”. GameSpot. Archived from the original on June 23, 2021.

    Retrieved June 24, 2021.

  • ^Birch, Nathan (August 11, 2021).
  • Update December 16th, 6:44PM ET:11 minutes after we posted this story, GSC Game World announced it was canceling“anything NFT-related in S.T.A.L.K.E.R. 2.”Guess that explains why the earlier explanation was deleted. Our original story follows.

    S.T.A.L.K.E.R.

    2:

    Heart of Chernobyl developer GSC Game World posted a now-deleted statement on Twitter elaborating on its widely criticized plans to add NFTs to the game. In short, the company said it will be using funds earned from the NFTs to help with development.

    S.T.A.L.K.E.R.

    2: Heart of Chernobyl is truly the biggest and the most complex game we have ever created,” GSC Game World said.

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